For over thirty years now, I still use the same set of rules almost exclusively. They are, "In the Name of Glory", the first edition was published in 1997. It subsequently underwent a further updated editions in print, (1998, 1999 and finally 2000), with the last update being available online as a download through Yahoo groups. The edition I use is the 4th edition ,(2000).
They provide a simplistic but good representation of warfare during this period with a decent level of unpredictability. The rulebook is well laid out and contains supplemental information such as command ratings, a list of battle from the period as well as a method for calculating casualties. Also included are all the necessary tables for movement, melee and firing etc., in addition to a quick play reference card.
There is no casualty removal but does require a low level of 'book-keeping' via an orbat for the game in hand. Games can, if you choose use a points system, but typically I use the orders of battle for the scenario being fought.
The whole concept of the rules relies on morale points, which once reduced to zero means the unit is broken and routs off table. These morale points are provided and cover the whole span of the period from 1796 to 1815 for all the major and many minor nations.
Orders are the next important aspect of the rules units are given an initial set of orders, such as 'move to and hold a position', with die rolls to be taken, down the chain of command being required to change an order.
The smallest unit size is meant to be a brigade of four bases, but I have found this can translate into battalions of four bases; hence providing significant flexibility. The only drawback being the fine detail of battalion combat is thus missing.
Although the rules cover many aspects of the Napoleonic battles, my concept of battles at the battalion level during this period feel that there are a few omissions, hence I have added several house rules. Examples of these are, skirmishers, feint charges, adjustments to the moral point values, scouting, artillery re-supply, and risk to commanders.
Furthermore, I have attempted to match up morale points to other game systems so my range of scenarios can be expanded to published sets.
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